I like the process of visualizing different formulas, concepts that describe our world. It allows me to look at some things more deeply in the world around us through the prism of formalized logic.

ARTIST BIO

Born and raised in the city of Pyatigorsk in Russia, graduated from school there. Then entered MSUDT (2010-2016) in the industrial design department.
Later, he focused exclusively on the career of an artist, where he constantly experimented with genres and the language of visual storytelling.
Also began to study different programming languages such as C++, Java, GLSL, python, javascript, which led me to a more accurate display of my ideas using code.


What Is one belief, insight, or idea that guides your creative process?

I think I like the process of visualizing different formulas, concepts that describe our world. It allows me to look at some things more deeply in the world around us through the prism of formalized logic.

Can you tell us how you discovered Mixed art and what drew you into it?

One of the first generative environments I used was grasshopper3d for rhinoceros.
I got acquainted with it around 2014-2015 while studying at MSUDT in Industrial Design.
I also discovered touchdesigner in 2015 after watching AV performances by Nicolai Carsten.

What do you think defines your style or creative approach, and how did you arrive at that identity?

I believe this is due to my education and observation; my visual language was formed with a passion for typography and graphic design outside of the applied format.

How does a project usually begin for you? Do you have a creative ritual or structure you follow?

At first, of course, it is an idea that sometimes appears spontaneously or in the process of creating another work.
Good ideas often come during walks and meetings with friends. The emotional response is very important.

What tools or technologies do you use most, and how do they influence your visual language?

I mostly write GLSL code in touchdesigner.

Do you feel there Is a strong generative art scene? What would you like to see evolve in it

I think it’s more likely that it just develops over time, like any avant-garde.

What advice would you give to someone who wants to start creating generative art but doesn’t know where to begin?

There are now a lot of different tutorials on almost any software, but the main thing is to just be more observant.
Be involved in real life and its processes in order to transfer interesting ideas to your work.

Which artists or creators do you think are doing remarkable work and deserve much more recognition?

I can name the artists that I admire: Nicolai Carsten, Ryoichi Kurokawa, Ryoji Ikeda

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